Vulnerabilities > Valvesoftware
DATE | CVE | VULNERABILITY TITLE | RISK |
---|---|---|---|
2021-04-10 | CVE-2021-30481 | Classic Buffer Overflow vulnerability in Valvesoftware Steam Client Valve Steam through 2021-04-10, when a Source engine game is installed, allows remote authenticated users to execute arbitrary code because of a buffer overflow that occurs for a Steam invite after one click. | 6.0 |
2020-12-03 | CVE-2020-6017 | Out-of-bounds Write vulnerability in Valvesoftware Game Networking Sockets 1.0.0/1.1.0 Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long unreliable segments in function SNP_ReceiveUnreliableSegment() when configured to support plain-text messages, leading to a Heap-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution. | 7.5 |
2020-12-02 | CVE-2020-6018 | Out-of-bounds Write vulnerability in Valvesoftware Game Networking Sockets 1.0.0/1.1.0 Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long encrypted messages in function AES_GCM_DecryptContext::Decrypt() when compiled using libsodium, leading to a Stack-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution. | 7.5 |
2020-11-18 | CVE-2020-6016 | Out-of-bounds Write vulnerability in Valvesoftware Game Networking Sockets 1.0.0/1.1.0 Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNP_ReceiveUnreliableSegment(), leading to a Heap-Based Buffer Underflow and a free() of memory not from the heap, resulting in a memory corruption and probably even a remote code execution. | 9.8 |
2020-11-13 | CVE-2020-6019 | Unspecified vulnerability in Valvesoftware Game Networking Sockets 1.0.0/1.1.0 Valve's Game Networking Sockets prior to version v1.2.0 improperly handles inlined statistics messages in function CConnectionTransportUDPBase::Received_Data(), leading to an exception thrown from libprotobuf and resulting in a crash. | 7.5 |
2020-07-05 | CVE-2020-15530 | Improper Privilege Management vulnerability in Valvesoftware Steam Client 2.10.91.91 An issue was discovered in Valve Steam Client 2.10.91.91. | 7.2 |
2020-04-27 | CVE-2020-12242 | Improper Privilege Management vulnerability in Valvesoftware Source Valve Source allows local users to gain privileges by writing to the /tmp/hl2_relaunch file, which is later executed in the context of a different user account. | 7.2 |
2020-02-17 | CVE-2020-9005 | Out-of-bounds Write vulnerability in Valvesoftware Dota 2 20200217/7.23E/7.23F meshsystem.dll in Valve Dota 2 through 2020-02-17 allows remote attackers to achieve code execution or denial of service by creating a gaming server with a crafted map, and inviting a victim to this server. | 6.8 |
2020-01-27 | CVE-2020-7952 | Unspecified vulnerability in Valvesoftware Dota 2 7.23E rendersystemdx9.dll in Valve Dota 2 before 7.23f allows remote attackers to achieve code execution or denial of service by creating a gaming server and inviting a victim to this server, because a crafted map is affected by memory corruption. network valvesoftware | 6.8 |
2020-01-27 | CVE-2020-7951 | Unspecified vulnerability in Valvesoftware Dota 2 meshsystem.dll in Valve Dota 2 before 7.23e allows remote attackers to achieve code execution or denial of service by creating a gaming server and inviting a victim to this server, because a crafted map is affected by memory corruption. network valvesoftware | 6.8 |