Vulnerabilities > Epic Games > Unreal Engine > 226f

DATE CVE VULNERABILITY TITLE RISK
2004-12-31 CVE-2004-1805 Remote Format String vulnerability in Epic Games Unreal Engine 226F/433/436
Format string vulnerability in games using the Epic Games Unreal Engine 436 allows remote attackers to cause a denial of service (crash) and possibly execute arbitrary code via format string specifiers in class names.
network
low complexity
epic-games
5.0
2004-12-06 CVE-2004-0608 The Unreal Engine, as used in DeusEx 1.112fm and earlier, Devastation 390 and earlier, Mobile Forces 20000 and earlier, Nerf Arena Blast 1.2 and earlier, Postal 2 1337 and earlier, Rune 107 and earlier, Tactical Ops 3.4.0 and earlier, Unreal 1 226f and earlier, Unreal II XMP 7710 and earlier, Unreal Tournament 451b and earlier, Unreal Tournament 2003 2225 and earlier, Unreal Tournament 2004 before 3236, Wheel of Time 333b and earlier, and X-com Enforcer, allows remote attackers to execute arbitrary code via a UDP packet containing a secure query with a long value, which overwrites memory. 10.0
2003-12-31 CVE-2003-1433 Improper Authentication vulnerability in Epic Games Unreal Engine 226F/433/436
Epic Games Unreal Engine 226f through 436 does not validate the challenge key, which allows remote attackers to exhaust the player limit by joining the game multiple times.
4.3
2003-12-31 CVE-2003-1432 Code Injection vulnerability in Epic Games Unreal Engine and Unreal Tournament 2003
Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (CPU consumption or crash) and possibly execute arbitrary code via (1) a packet with a negative size value, which is treated as a large positive number during memory allocation, or (2) a negative size value in a package file.
network
low complexity
epic-games CWE-94
critical
10.0
2003-12-31 CVE-2003-1431 Buffer Errors vulnerability in Epic Games Unreal Engine 226F/433/436
Buffer overflow in Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (crash) via a long host string in the Unreal URL.
7.1
2003-12-31 CVE-2003-1430 Path Traversal vulnerability in Epic Games Unreal Engine 226F/433/436
Directory traversal vulnerability in Unreal Tournament Server 436 and earlier allows remote attackers to access known files via a ".." (dot dot) in an unreal:// URL.
network
low complexity
linux microsoft epic-games CWE-22
5.0