Security News > 2021 > June > Cyberattack traffic targeting video game industry surged during the pandemic

Cyberattack traffic targeting video game industry surged during the pandemic
2021-06-25 03:00

Cyberattack traffic targeting the video game industry grew more than any other industry during the COVID-19 pandemic.

According to Akamai's report, the video game industry suffered more than 240 million web application attacks in 2020, a 340% increase over 2019.

"We're observing a remarkable persistence in video game industry defenses being tested on a daily - and often hourly - basis by criminals probing for vulnerabilities through which to breach servers and expose information. We're also seeing numerous group chats forming on popular social networks that are dedicated to sharing attack techniques and best practices."

SQL injection, which targets player login credentials and personal information, was the top web application attack vector in 2020, representing 59% of all attacks observed against the gaming industry.

The video game industry suffered nearly 11 billion credential stuffing attacks in 2020, marking a 224% increase over the previous year.

"A successful attack against one account can compromise any other account where the same username and password combination is being used. Using tools like password managers and opting into multi-factor authentication wherever possible can help eliminate recycling and make it far more difficult for bad actors to execute successful attacks."


News URL

http://feedproxy.google.com/~r/HelpNetSecurity/~3/x0jiJDJLfm8/