Vulnerabilities > Scorched 3D > Scorched 3D

DATE CVE VULNERABILITY TITLE RISK
2005-11-03 CVE-2005-3488 Multiple vulnerability in Scorched 3D Scorched 3D 39.1
Scorched 3D 39.1 (bf) and earlier allows remote attackers to cause a denial of service (long loop and server hang) via a negative numplayers value that bypasses a signed check in ServerConnectHandler.cpp.
network
low complexity
scorched-3d
7.8
2005-11-03 CVE-2005-3487 Multiple vulnerability in Scorched 3D Scorched 3D 39.1
Multiple buffer overflows in Scorched 3D 39.1 (bf) and earlier allow remote attackers to execute arbitrary code via various (1) GLConsole::addLine, (2) ServerCommon::sendString, (3) ServerCommon::serverLog functions, (4) a long command that is not properly handled in ComsMessageHandler.cpp when generating an error message, (5) a long UniqueID value in Logger.cpp, and possibly other unspecified vectors.
network
low complexity
scorched-3d
7.5
2005-11-03 CVE-2005-3486 Multiple vulnerability in Scorched 3D Scorched 3D 39.1
Multiple format string vulnerabilities in Scorched 3D 39.1 (bf) and earlier allow remote attackers to execute arbitrary code via various (1) GLConsole::addLine, (2) ServerCommon::sendString, (3) ServerCommon::serverLog functions, and possibly other unspecified vectors.
network
low complexity
scorched-3d
7.5