Vulnerabilities > Nintendo
DATE | CVE | VULNERABILITY TITLE | RISK |
---|---|---|---|
2023-12-20 | CVE-2023-45887 | Unspecified vulnerability in Nintendo DS Wireless Communication 11/3 DS Wireless Communication (DWC) with DWC_VERSION_3 and DWC_VERSION_11 allows remote attackers to execute arbitrary code on a game-playing client's machine via a modified GPCM message. | 9.8 |
2023-06-19 | CVE-2023-35856 | Classic Buffer Overflow vulnerability in Nintendo Mario Kart WII A buffer overflow in Nintendo Mario Kart Wii RMCP01, RMCE01, RMCJ01, and RMCK01 can be exploited by a game client to execute arbitrary code on a client's machine via a crafted packet. | 9.8 |
2022-12-24 | CVE-2022-47949 | Classic Buffer Overflow vulnerability in Nintendo products The Nintendo NetworkBuffer class, as used in Animal Crossing: New Horizons before 2.0.6 and other products, allows remote attackers to execute arbitrary code via a large UDP packet that causes a buffer overflow, aka ENLBufferPwn. | 9.8 |
2022-09-14 | CVE-2022-3216 | Uncontrolled Recursion vulnerability in Nintendo Game BOY Color Firmware A vulnerability has been found in Nintendo Game Boy Color and classified as problematic. | 8.8 |