Vulnerabilities > Game Music EMU Project
DATE | CVE | VULNERABILITY TITLE | RISK |
---|---|---|---|
2017-12-06 | CVE-2017-17446 | Incorrect Conversion between Numeric Types vulnerability in Game-Music-Emu Project Game-Music-Emu 0.6.1 The Mem_File_Reader::read_avail function in Data_Reader.cpp in the Game_Music_Emu library (aka game-music-emu) 0.6.1 does not ensure a non-negative size, which allows remote attackers to cause a denial of service (application crash) via a crafted file. | 4.3 |
2017-06-06 | CVE-2016-9961 | Numeric Errors vulnerability in multiple products game-music-emu before 0.6.1 mishandles unspecified integer values. network low complexity game-music-emu-project fedoraproject opensuse-project opensuse novell CWE-189 critical | 9.8 |
2017-06-06 | CVE-2016-9960 | Divide By Zero vulnerability in multiple products game-music-emu before 0.6.1 allows local users to cause a denial of service (divide by zero and process crash). | 5.5 |
2017-04-12 | CVE-2016-9959 | Out-of-bounds Write vulnerability in multiple products game-music-emu before 0.6.1 allows remote attackers to generate out of bounds 8-bit values. | 7.8 |
2017-04-12 | CVE-2016-9958 | Improper Restriction of Operations within the Bounds of a Memory Buffer vulnerability in multiple products game-music-emu before 0.6.1 allows remote attackers to write to arbitrary memory locations. | 7.8 |
2017-04-12 | CVE-2016-9957 | Improper Restriction of Operations within the Bounds of a Memory Buffer vulnerability in multiple products Stack-based buffer overflow in game-music-emu before 0.6.1. | 7.8 |