Vulnerabilities > Game Music EMU Project

DATE CVE VULNERABILITY TITLE RISK
2017-12-06 CVE-2017-17446 Incorrect Conversion between Numeric Types vulnerability in Game-Music-Emu Project Game-Music-Emu 0.6.1
The Mem_File_Reader::read_avail function in Data_Reader.cpp in the Game_Music_Emu library (aka game-music-emu) 0.6.1 does not ensure a non-negative size, which allows remote attackers to cause a denial of service (application crash) via a crafted file.
network
low complexity
game-music-emu-project CWE-681
6.5
2017-06-06 CVE-2016-9961 Numeric Errors vulnerability in multiple products
game-music-emu before 0.6.1 mishandles unspecified integer values.
9.8
2017-06-06 CVE-2016-9960 Divide By Zero vulnerability in multiple products
game-music-emu before 0.6.1 allows local users to cause a denial of service (divide by zero and process crash).
5.5
2017-04-12 CVE-2016-9959 Out-of-bounds Write vulnerability in multiple products
game-music-emu before 0.6.1 allows remote attackers to generate out of bounds 8-bit values.
7.8
2017-04-12 CVE-2016-9958 Improper Restriction of Operations within the Bounds of a Memory Buffer vulnerability in multiple products
game-music-emu before 0.6.1 allows remote attackers to write to arbitrary memory locations.
7.8
2017-04-12 CVE-2016-9957 Improper Restriction of Operations within the Bounds of a Memory Buffer vulnerability in multiple products
Stack-based buffer overflow in game-music-emu before 0.6.1.
7.8