Vulnerabilities > Epic Games > Unreal Tournament

DATE CVE VULNERABILITY TITLE RISK
2009-08-19 CVE-2008-7015 Improper Restriction of Operations Within the Bounds of A Memory Buffer vulnerability in multiple products
Unreal engine 3, as used in Unreal Tournament 3 1.3, Frontlines: Fuel of War 1.1.1, and other products, allows remote attackers to cause a denial of service (server exit) via a packet with a large length value that triggers a memory allocation failure.
network
low complexity
epic-games frontlines CWE-119
5.0
2009-08-19 CVE-2008-7011 Resource Management Errors vulnerability in multiple products
The Unreal engine, as used in Unreal Tournament 3 1.3, Unreal Tournament 2003 and 2004, Dead Man's Hand, Pariah, WarPath, Postal2, and Shadow Ops, allows remote authenticated users to cause a denial of service (server exit) via multiple file downloads from the server, which triggers an assertion failure when the Closing flag in UnChan.cpp is set.
4.0
2004-12-31 CVE-2004-1958 Remote Arbitrary File Overwrite vulnerability in Epic Games products
Directory traversal vulnerability in manifest.ini in Unreal engine allows remote attackers to overwrite arbitrary files via ..
network
low complexity
epic-games
5.0
2004-12-06 CVE-2004-0608 The Unreal Engine, as used in DeusEx 1.112fm and earlier, Devastation 390 and earlier, Mobile Forces 20000 and earlier, Nerf Arena Blast 1.2 and earlier, Postal 2 1337 and earlier, Rune 107 and earlier, Tactical Ops 3.4.0 and earlier, Unreal 1 226f and earlier, Unreal II XMP 7710 and earlier, Unreal Tournament 451b and earlier, Unreal Tournament 2003 2225 and earlier, Unreal Tournament 2004 before 3236, Wheel of Time 333b and earlier, and X-com Enforcer, allows remote attackers to execute arbitrary code via a UDP packet containing a secure query with a long value, which overwrites memory. 10.0