Vulnerabilities > CVE-2023-34450 - Allocation of Resources Without Limits or Throttling vulnerability in Cometbft

047910
CVSS 5.3 - MEDIUM
Attack vector
NETWORK
Attack complexity
LOW
Privileges required
NONE
Confidentiality impact
NONE
Integrity impact
NONE
Availability impact
LOW
network
low complexity
cometbft
CWE-770

Summary

CometBFT is a Byzantine Fault Tolerant (BFT) middleware that takes a state transition machine and replicates it on many machines. An internal modification made in versions 0.34.28 and 0.37.1 to the way struct `PeerState` is serialized to JSON introduced a deadlock when new function MarshallJSON is called. This function can be called from two places. The first is via logs, setting the `consensus` logging module to "debug" level (should not happen in production), and setting the log output format to JSON. The second is via RPC `dump_consensus_state`. Case 1, which should not be hit in production, will eventually hit the deadlock in most goroutines, effectively halting the node. In case 2, only the data structures related to the first peer will be deadlocked, together with the thread(s) dealing with the RPC request(s). This means that only one of the channels of communication to the node's peers will be blocked. Eventually the peer will timeout and excluded from the list (typically after 2 minutes). The goroutines involved in the deadlock will not be garbage collected, but they will not interfere with the system after the peer is excluded. The theoretical worst case for case 2, is a network with only two validator nodes. In this case, each of the nodes only has one `PeerState` struct. If `dump_consensus_state` is called in either node (or both), the chain will halt until the peer connections time out, after which the nodes will reconnect (with different `PeerState` structs) and the chain will progress again. Then, the same process can be repeated. As the number of nodes in a network increases, and thus, the number of peer struct each node maintains, the possibility of reproducing the perturbation visible with two nodes decreases. Only the first `PeerState` struct will deadlock, and not the others (RPC `dump_consensus_state` accesses them in a for loop, so the deadlock at the first iteration causes the rest of the iterations of that "for" loop to never be reached). This regression was fixed in versions 0.34.29 and 0.37.2. Some workarounds are available. For case 1 (hitting the deadlock via logs), either don't set the log output to "json", leave at "plain", or don't set the consensus logging module to "debug", leave it at "info" or higher. For case 2 (hitting the deadlock via RPC `dump_consensus_state`), do not expose `dump_consensus_state` RPC endpoint to the public internet (e.g., via rules in one's nginx setup).

Vulnerable Configurations

Part Description Count
Application
Cometbft
1

Common Attack Pattern Enumeration and Classification (CAPEC)

  • Locate and Exploit Test APIs
    An attacker exploits a sample, demonstration, or test API that is insecure by default and should not be resident on production systems. Some applications include APIs that are intended to allow an administrator to test and refine their domain. These APIs should usually be disabled once a system enters a production environment. Testing APIs may expose a great deal of diagnostic information intended to aid an administrator, but which can also be used by an attacker to further refine their attack. Moreover, testing APIs may not have adequate security controls or may not have undergone rigorous testing since they were not intended for use in production environments. As such, they may have many flaws and vulnerabilities that would allow an attacker to severely disrupt a target.
  • Flooding
    An attacker consumes the resources of a target by rapidly engaging in a large number of interactions with the target. This type of attack generally exposes a weakness in rate limiting or flow control in management of interactions. Since each request consumes some of the target's resources, if a sufficiently large number of requests must be processed at the same time then the target's resources can be exhausted. The degree to which the attack is successful depends upon the volume of requests in relation to the amount of the resource the target has access to, and other mitigating circumstances such as the target's ability to shift load or acquired additional resources to deal with the depletion. The more protected the resource and the greater the quantity of it that must be consumed, the more resources the attacker may need to have at their disposal. A typical TCP/IP flooding attack is a Distributed Denial-of-Service attack where many machines simultaneously make a large number of requests to a target. Against a target with strong defenses and a large pool of resources, many tens of thousands of attacking machines may be required. When successful this attack prevents legitimate users from accessing the service and can cause the target to crash. This attack differs from resource depletion through leaks or allocations in that the latter attacks do not rely on the volume of requests made to the target but instead focus on manipulation of the target's operations. The key factor in a flooding attack is the number of requests the attacker can make in a given period of time. The greater this number, the more likely an attack is to succeed against a given target.
  • Excessive Allocation
    An attacker causes the target to allocate excessive resources to servicing the attackers' request, thereby reducing the resources available for legitimate services and degrading or denying services. Usually, this attack focuses on memory allocation, but any finite resource on the target could be the attacked, including bandwidth, processing cycles, or other resources. This attack does not attempt to force this allocation through a large number of requests (that would be Resource Depletion through Flooding) but instead uses one or a small number of requests that are carefully formatted to force the target to allocate excessive resources to service this request(s). Often this attack takes advantage of a bug in the target to cause the target to allocate resources vastly beyond what would be needed for a normal request. For example, using an Integer Attack, the attacker could cause a variable that controls allocation for a request to hold an excessively large value. Excessive allocation of resources can render a service degraded or unavailable to legitimate users and can even lead to crashing of the target.
  • XML Ping of the Death
    An attacker initiates a resource depletion attack where a large number of small XML messages are delivered at a sufficiently rapid rate to cause a denial of service or crash of the target. Transactions such as repetitive SOAP transactions can deplete resources faster than a simple flooding attack because of the additional resources used by the SOAP protocol and the resources necessary to process SOAP messages. The transactions used are immaterial as long as they cause resource utilization on the target. In other words, this is a normal flooding attack augmented by using messages that will require extra processing on the target.
  • XML Entity Expansion
    An attacker submits an XML document to a target application where the XML document uses nested entity expansion to produce an excessively large output XML. XML allows the definition of macro-like structures that can be used to simplify the creation of complex structures. However, this capability can be abused to create excessive demands on a processor's CPU and memory. A small number of nested expansions can result in an exponential growth in demands on memory.