Vulnerabilities > CVE-2021-26826 - Out-of-bounds Write vulnerability in Godotengine Godot Engine
Attack vector
LOCAL Attack complexity
LOW Privileges required
NONE Confidentiality impact
HIGH Integrity impact
HIGH Availability impact
HIGH Summary
A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.