Vulnerabilities > Lucasarts

DATE CVE VULNERABILITY TITLE RISK
2005-05-02 CVE-2005-0984 Buffer Overflow vulnerability in Lucasarts Star Wars Jedi Knight Jedi Academy 1.0.11
Buffer overflow in the G_Printf function in Star Wars Jedi Knight: Jedi Academy 1.011 and earlier allows remote attackers to execute arbitrary code via a long message using commands such as (1) say and (2) tell.
network
low complexity
lucasarts
5.0
2005-05-02 CVE-2005-0983 Denial of Service vulnerability in Quake 3 Engine Message
Quake 3 engine, as used in multiple games, allows remote attackers to cause a denial of service (client disconnect) via a long message, which is not properly truncated and causes the engine to process the remaining data as if it were network data.
5.0
2005-01-10 CVE-2004-1195 Remote Denial Of Service vulnerability in Lucasarts Star Wars Battlefront 1.11
Star Wars Battlefront 1.11 and earlier allows remote attackers to cause a denial of service (application crash) via a join request that contains a memory address that causes the server to read arbitrary memory.
network
low complexity
lucasarts
5.0
2005-01-10 CVE-2004-1194 Remote Denial Of Service vulnerability in Lucasarts Star Wars Battlefront 1.11
Buffer overflow in Star Wars Battlefront 1.11 and earlier allows remote attackers to cause a denial of service (application crash) via a long nickname.
network
low complexity
lucasarts
5.0