Vulnerabilities > Light Speed Gaming

DATE CVE VULNERABILITY TITLE RISK
2014-02-08 CVE-2014-1916 Resource Management Errors vulnerability in Light Speed Gaming Mumble and Mumblekit
The (1) opus_packet_get_nb_frames and (2) opus_packet_get_samples_per_frame functions in the client in MumbleKit before commit fd190328a9b24d37382b269a5674b0c0c7a7e36d and Mumble for iOS 1.1 through 1.2.2 do not properly check the return value of the copyDataBlock method, which allow remote attackers to cause a denial of service (NULL pointer dereference and crash) via a crafted length prefix value in an Opus voice packet.
network
low complexity
light-speed-gaming CWE-399
5.0
2014-02-08 CVE-2014-0045 Numeric Errors vulnerability in Light Speed Gaming Mumble and Mumblekit
The needSamples method in AudioOutputSpeech.cpp in the client in Mumble 1.2.4 and the 1.2.3 pre-release snapshots, Mumble for iOS 1.1 through 1.2.2, and MumbleKit before commit fd190328a9b24d37382b269a5674b0c0c7a7e36d does not check the return value of the opus_decode_float function, which allows remote attackers to cause a denial of service (crash) and possibly execute arbitrary code via a crafted Opus voice packet, which triggers an error in opus_decode_float, a conversion of a negative integer to an unsigned integer, and a heap-based buffer over-read and over-write.
network
low complexity
light-speed-gaming CWE-189
7.5
2014-02-08 CVE-2014-0044 Buffer Errors vulnerability in Light Speed Gaming Mumble 1.2.3/1.2.4
The opus_packet_get_samples_per_frame function in client in Mumble 1.2.4 and the 1.2.3 pre-release snapshots allows remote attackers to cause a denial of service (crash) via a crafted length prefix value, which triggers a NULL pointer dereference or a heap-based buffer over-read (aka "out-of-bounds array access").
network
low complexity
light-speed-gaming CWE-119
5.0