Vulnerabilities > Adobe > Shockwave Player > 8.0.204
DATE | CVE | VULNERABILITY TITLE | RISK |
---|---|---|---|
2010-10-29 | CVE-2010-3655 | Improper Restriction of Operations Within the Bounds of A Memory Buffer vulnerability in Adobe Shockwave Player Stack-based buffer overflow in dirapi.dll in Adobe Shockwave Player before 11.5.9.615 allows attackers to execute arbitrary code via unspecified vectors. | 9.3 |
2010-10-29 | CVE-2010-2582 | Improper Restriction of Operations Within the Bounds of A Memory Buffer vulnerability in Adobe Shockwave Player An unspecified function in TextXtra.x32 in Adobe Shockwave Player before 11.5.9.615 does not properly reallocate a buffer when processing a DEMX chunk in a Director file, which allows remote attackers to trigger a heap-based buffer overflow and execute arbitrary code. | 9.3 |
2010-10-29 | CVE-2010-2581 | Improper Restriction of Operations Within the Bounds of A Memory Buffer vulnerability in Adobe Shockwave Player dirapi.dll in Adobe Shockwave Player before 11.5.9.615 allows remote attackers to execute arbitrary code or cause a denial of service (memory corruption) via a Director file containing a crafted pamm chunk with an invalid (1) size and (2) number of sub-chunks, a different vulnerability than CVE-2010-4084, CVE-2010-4085, CVE-2010-4086, and CVE-2010-4088. | 9.3 |
2010-10-26 | CVE-2010-3653 | Improper Restriction of Operations Within the Bounds of A Memory Buffer vulnerability in Adobe Shockwave Player The Director module (dirapi.dll) in Adobe Shockwave Player before 11.5.9.615 allows remote attackers to execute arbitrary code or cause a denial of service (memory corruption) via a Director movie with a crafted rcsL chunk containing a field whose value is used as a pointer offset, as exploited in the wild in October 2010. | 9.3 |
2010-09-07 | CVE-2010-2874 | Resource Management Errors vulnerability in Adobe Shockwave Player Unspecified vulnerability in Adobe Shockwave Player before 11.5.8.612 allows remote attackers to execute arbitrary code via unknown vectors that trigger memory corruption. | 9.3 |
2010-08-26 | CVE-2010-2882 | Improper Restriction of Operations Within the Bounds of A Memory Buffer vulnerability in Adobe Shockwave Player DIRAPI.dll in Adobe Shockwave Player before 11.5.8.612 does not properly parse .dir files, which allows remote attackers to cause a denial of service (memory corruption) or execute arbitrary code via a malformed file containing an invalid value, as demonstrated by a value at position 0x3812 of a certain file. | 9.3 |
2010-08-26 | CVE-2010-2881 | Improper Restriction of Operations Within the Bounds of A Memory Buffer vulnerability in Adobe Shockwave Player IML32.dll in Adobe Shockwave Player before 11.5.8.612 does not properly parse .dir files, which allows remote attackers to cause a denial of service (memory corruption) or execute arbitrary code via a malformed file containing an invalid value, as demonstrated by a value at position 0x24C0 of a certain file. | 9.3 |
2010-08-26 | CVE-2010-2880 | Improper Restriction of Operations Within the Bounds of A Memory Buffer vulnerability in Adobe Shockwave Player DIRAPI.dll in Adobe Shockwave Player before 11.5.8.612 does not properly parse .dir files, which allows remote attackers to cause a denial of service (memory corruption) or execute arbitrary code via a malformed file containing an invalid value, as demonstrated by a value at position 0x47 of a certain file. | 9.3 |
2010-08-26 | CVE-2010-2879 | Numeric Errors vulnerability in Adobe Shockwave Player Multiple integer overflows in the allocator in the TextXtra.x32 module in Adobe Shockwave Player before 11.5.8.612 allow remote attackers to cause a denial of service (heap memory corruption) or execute arbitrary code via a crafted (1) element count or (2) element size value in a file. | 9.3 |
2010-08-26 | CVE-2010-2878 | Improper Input Validation vulnerability in Adobe Shockwave Player DIRAPIX.dll in Adobe Shockwave Player before 11.5.8.612 does not properly validate a value associated with a buffer seek for a Director movie, which allows remote attackers to cause a denial of service (heap memory corruption) or execute arbitrary code via a crafted movie. | 9.3 |